The 3D Artist/Texture Editor is responsible for creating, refining, and maintaining accurate 3D apparel assets that support design development, presentations, line reviews, and digital product visualization. Experience with lighting techniques for still images and turntables, with the ability to optimize scenes for clarity and realism. Experience in fashion, apparel, or product visualization is a plus. Proficiency in Photoshop is required, including the ability to create seamless texture repeats. While performing the duties of this job, the noise level in the work environment is usually quiet.
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